Game jam event

So Many Rooms

A 48-hour collaborative indie game jam where each developer built one room, compiled into a single unpredictable game.

Type
Video game
Year
Client
Game jam event
My role
  • Game design
  • Development

Lots of independant game developers,

many rooms, one game.

Room-jam.

A “game jam” is an event were game developers get together and build games over the course of a couple of days.

So what is “Room-jam”? It’s an idea brewed up by Devin Reimer. A bunch of independent game developers each making a single room of a game in 48 hours, January 29 to 30. At the end of the 48 hours, the rooms are compiled into a single seamless crazy awesome game. Players progress from one random room to the next. It’s called “So Many Rooms”.

“So Many Rooms” is also installed on the ‘Winnitron-1000’, a free-to-play independent video game arcade cabinet featuring new games created by indie game developers from across the globe. The Winnitron is a really fun way to celebrate the history of video games, while inspiring the local game developer community to build brand new games to share with a social audience.

A screen from So Many Rooms showing one of the game's contributed rooms.

The room I made is entitled ‘Find the Wheat to Leave’, and can be played on the So Many Rooms website here.

somanyrooms.com

winnitron.ca

Project details

Format
Collaborative game jam
My room
Find the Wheat to Leave
Completed
January 2011