Science Museum

Atmosphere

Putting people at the centre of the climate change story through an immersive installation that responds in real time to visitors' choices.

Type
Interactive installation
Year
Client
Science Museum
My role
  • Development
  • Installation

Working with AllofUs, I built the software and games for the central exhibit: a series of multiplayer kiosks that take visitors through collaborative challenges exploring Earth’s interconnected systems.

A long view through the darkened gallery towards visitors using the illuminated installations.

Every decision players make ripples outward, visibly changing a gallery-wide projection of the atmosphere and the surface above and beneath them.

The full Atmosphere installation with angular displays, an orange globe and a central projection.
A circular interactive table showing a shared illustrated landscape surrounded by touchscreen stations.
A close view of an Ecosystem control embedded in the projected landscape.
The angular central installation covered by a blue and green landscape projection.

Project details

Client
Science Museum
Creative partner
AllofUs
My role
Development and installation
Technology
ActionScript 3, Adobe AIR, FLOSC, OSC and OpenFrameworks
Completed
November 2010